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(+1)

Love the game my only problem was using the right characters to get certaint scenes, but other then that beautiful game and I like the storyline alot. Looking forward to the next project keep up the good work.

Thanks! means a lot :) I'll try my best!

(-2)

Tried the demo. Only spent 10 minutes on it but my first impression is so terrible that I'm not going to spend any more time on it, much less money.

The controls suck. There are three control schemes but all of them are awkward and you can't change them. Please I would like to use a control scheme that makes sense, like arrow keys to move and ASD to jump/attack/charm.

Combat feels pretty bad. The short attack range and stiff movement make positioning cumbersome, and the involuntary movement when performing combos is something that should not happen.

Double-jumping is bugged, as it seems to be based on time rather than touching the ground; if you hit your head on a ceiling or land on a platform higher than where you started and jump when you hit the ground, it'll count as a double jump.  This already got me in the tutorial and this does not bode well for the actual platforming down the line.

When I landed on the spikes and died instantly, selecting "continue" made the game softlock.

(+1)

You can customize the controls by pressing F1 > Settings. (I can tell my control schemes are just my preferences which are not for everyone, and tried to make it so its possible to play "one-handed" lol)

To be honest, combat and jumping could be better, but I liked how it feels, guess I got used to it during the development and didn't improve them more than that. 

Also, sorry if you found bugs during your gameplay. Maybe I should update the demo since I fixed many bugs in the complete game. That softlock should not happen.

Oh and thanks for sharing your honest impression, I'm paying more attention in the game feeling for future games.

(-2)

Changing the controls made it tolerable, but still not great. I made it through the content in the demo at least. There's a brief period after you land where you can't attack for some reason.

The platforming is in an odd place where almost every jump has to be a double jump, but dashes are underutilized.

Every enemy encounter is the same button mashing because they just get stunlocked unless you space yourself slightly wrong, or they launch an attack with no warning in the case of the hovering egypt enemy.

The level design is a lot of nothing. Jump along and mash the punch button when something is in front of you. Very linear except when there are two ways to go and you have to go to one of them first and then backtrack (double backtracking if you arbitrarily picked wrong first). Moving platforms exist only to make you wait.

The slime boss is... strange for a first boss, being the hardest by far of the three in the demo, as well as the most counterintuitive. Its behavior completely changes at a certain point and then you have to figure out that you have to avoid where it appears because of the splash attack, but the red attack makes it vulnerable beforehand. The mirror witch is ridiculously easy and the pharoah boss is alright apart from the tell-less attacks.

(+1)

How should I buy this game on Steam?cuz when I click the link. it says“The item is not currently available in your area”😫😭

humm, I have no clue, where are you from? maybe steam doesn't allow this content in your country? : (

so which country allow this game?maybe I could change the IP and buy it

(1 edit)

I think anywhere in Europe except Germany...  USA should be fine too

(1 edit)

Am I doing something wrong? I feel like the difficulty on Nayla is quite a jump or maybe there's something easy that I'm missing. Glad I finally came back to the game though; outside of some kinda wonky controls it's pretty solid

(1 edit) (+1)

It's possible to change the controls by pressing F1 and click on Settings.

Thanks for playing <3

how do you enter the dungeon map for the last animations?

(1 edit)

After buying the Painting of a Maid and completing it, someone will be waiting for you with a hint at the bedroom ( ͡° ͜ʖ ͡°)

When playing on linux, wine or the compatibility layer used by the itch.io launcher have trouble with some of the effect :/ At the beginning of some of the lewd scene the screen go white with  a quarter in a corner going black and during the slime boss after hitting it with a combo two times, the whole screen go white for a time then I don't see the slime but I get damaged every now and then.

I really like what I have seen of the game so far

I think the engine (Pixel Game Maker MV) doesn't support linux, also the devs aren't planning to add it anytime soon.

I hope you could try it on windows if you like my game =) 

thanks!

(+1)

Would it be possible to see some transformation and/or corruption content involved in some of the future animations or maybe some of the current ones? I feel like there's been quite a few times when I've been defeated by something like the alrunae or one of the big demon fights, or say a werewolf and wished that something unique would've happened upon defeat. Especially in the scene where the other character you play as in the heaven and hell part is corrupted and turned into a demon, yet the same doesn't happen to you if you lose.

So, any chance of something like that being added in the future?

(+1)

Hi there, I'm affraid there are no plans for that since I'm working on a new game. I'm taking notes from your comment though!

(+1)

My developer friend. Please tell me futa on female content will be there!

(+1)

Since it's my favourite (erotic) genre, it will. =)

(+1)

No spoilers wanted but by when would it be expected to be released 😃

(+1)

Its going to take a while, ngl but I'm really motivated with the new project =) can't tell an estimate date, but will try to bring a demo/prototype soon

I'm having trouble launching the game. The game starts, then I select "New Game" mode in the main menu. And after that, when selecting a save slot, nothing happens. The game does not start when selecting a slot. 

Also, if I choose the mode "How to play" then does not load the dialog and the character therefore does not move.

Hey, I'm sorry, did you tried the game in another computer?
Maybe it has something to do with the requirements...

any chance for the save file if anyone has? Have found it difficult to beat the new stages and transferring save from previous version does not work. Wont recognize my old save and making me start all over =(

(1 edit) (+1)

Not a save file but if you start a new game, you'll be able to enter a secret code and skip the stages by using them. (just in version 1.2)
You can check them here.

Hope it helps!

(-5)

For those who actually paid for this on patreon for whatever foolish reason, I pity you having to wait (pay) so many months only to receive subpar animations for the final update.

(+3)

Final update (1.2) took way more time than expected due to my other job. I'm sorry if that was an inconvenience for my patrons and I'm thankful that many of them remained supportive after all.

(-3)

Time delays due to irl events/just life happens and is completely acceptable. I was simply expecting more out of this update. Honestly wish you pushed it back even further if it meant getting better animations.

I having an issue saying that the application could not start correctly. I've reinstalled the game, replaced Microsoft visual, and DirectX. Is there a way to fix it and play the game?

(+1)

hmm, try put these DLLs inside the game folder:
https://mega.nz/file/0v4jiKJY#8muvo6eaDMbdAAlkCoJFOwAYJAXeHyD_QugYfNE8_0A
tell me if it works please!

Sorry for any inconvenience.

(+2)

Yes, that did work thank you for the help.

(+1)

great!! thanks for telling me, enjoy the game ^^

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